Roger read: Curriculum design for wellbeing.
This is part of an online professional development course for academics, produced by a project run by a number of Australian Universities co-ordinated by the University of Melbourne. It aims to build the capacity of University educators to design curriculum and create teaching and learning environments that enhance student mental wellbeing. There are 5 modules: on student wellbeing, curriculum design, teaching strategies, difficult conversations and your wellbeing.
I focussed on module 2 which is on curriculum design. It starts by stressing the importance of students, through the curriculum, experiencing autonomous motivation, a sense of belonging, positive relationships, feelings of autonomy and competence (M-BRAC). All of these are aspects of good practice in curriculum design.
It goes on to consider how elements of curriculum design support student mental wellbeing, covering alignment, organisation and sequencing of content, engaging learning activities and a focus on assessment for learning.
For example, aligning ILOS with assessment and learning activities helps student autonomy as they understand how what they are doing contributes to their goals and they develop their knowledge and skills, including self-regulation, to achieve the ILOS. Assessment for learning plays a key role here. Clear organisation and sequencing of content contribute to effective learning. Both alignment and structure help to build students’ sense of competence. Engaging and meaningful learning activities can increase student motivation and encourage peer interaction, which can contribute to building relationships and a sense of belonging.
It suggests that when reviewing the curriculum one should ask:
- How will the curriculum be experienced by my (diverse) students eg international students, mature students, “first in family” students?
- Will the curriculum foster or thwart experiences of M-BRAC
The module then has a number of FAQs you are asked to consider, with suggested answers. These were really useful as they tease out some of the complexities, for example “Is setting group assignments in the first year a good way of helping students develop positive peer relationships, and feel a sense of connectedness or belonging?” Here they recognise that if not well-designed or if students are not supported to develop group work skills it can have a negative impact.
The module ends with a set of case studies illustrating how curricula have been re-designed to better support M-BRAC.
Amy read: Approach your laptop mindfully to avoid digital overload.
This was a short article that recognised the ever-increasing belief that we are being constantly bombarded with masses of new information which, in turn, means that many are suffering with stress-related diseases, anxiety and depression. The reliance on digital devices to provide constant streams of information in the form of news articles, social media feeds and messages mean that without these devices we feel lost without them. A full digital detox is suggested at the beginning of this article, though this may be a short-term solution and often an impractical one.
The authors of this article suggest introducing the practice of mindfulness into our lives to combat this. They describe mindfulness as ‘a moment-to-moment attention to present experience with a stance of open curiosity’. Mindfulness has been studied extensively by the medical community and has shown to help with stress, anxiety and depression in individuals. One can ‘reprogramme’ their mind to deal with stresses more easily by training it to be more present. The authors suggest two key ways they suggest to introduce mindfulness into our use of digital devices to reduce the pressures they can put on us.
One of the methods they suggest is ‘mindful emailing’, which includes practices such as taking three breaths before responding to a stressful email and also considering the psychological effect that the email will have to the recipients.
The second method they suggest is the mindful use of social media, citing ‘checking our intentions before uploading a feed (post?), being authentic in our communications and choosing the time we spend on social media, rather than falling into it.’
If you haven’t tried mindfulness before take a look at these tips and short audio meditations.
Chrysanthi read: Designing a product with mental health issues in mind,
This article – true to its title – talks about including technological features that aim to help the vulnerable users. While the examples given are taken from a banking application context, the suggestions can be applied to other contexts. More specifically, the article mentions positive friction and pre-emptive action. Positive friction goes against developers’ usual desire to make everything easier and faster and aims to put some necessary obstacles in the way instead, for users that need it. The example used is allowing certain users with somewhat “impulsive” behaviour to check their recent purchases and confirm that they indeed want them. This would help eg bipolar disorder sufferers, who overspend in their manic phase, often at night, and slip into depression in the morning because of their irreversible mistake. In the specific app, this is still a speculative feature. Pre-emptive action aims to prevent trouble by anticipating certain events and acting on them, eg perceiving a halt in income and sending a well timed notification to start a conversation so the person doesn’t end in debt (and therefore create more stress for themselves). Also, allowing vulnerable customers to choose their preferred time and form of communication (eg phone might be anxiety inducing or email might seem complex).
In an education context, positive friction could be relevant in cases where students are repeatedly doing things they no longer need to do. This would help when – under the illusion they are still learning – students are focusing on redoing exercises they already know how to do – which might help them feel accomplished but doesn’t add value from some point on – or on consuming more and more content, even when they haven’t actually digested what they have learned so far. It isn’t very clear how this could be applied during exam period, though. Pre-emptive action is perhaps easier to translate in an educational context. Any action (or inaction) that is either outside the student’s usual pattern or outside a successful pattern, might be a conversation starting point, or a trigger for suggestions for alternative ways to handle their studies. Also, allowing them different options to learn and communicate with their professors and peers.
Chrysanthi also read: E-mail at work: A cause for concern? The implications of the new communication technologies for health, wellbeing and productivity at work.
This paper explores the potential negative implications of using email at work. The email features they consider as potentially problematic are: speed, multiple addressability, recordability, processing & routing. Essentially, email as a message that can be instantly transmitted to several people at once, automatically stored, easily altered and different versions of it sent to various people, not all of which necessarily visible on the recipient list. According to the authors, emails may increase stress by increasing workload and interruptions, adding difficulty to interpretation of the message and tone, increasing misunderstandings and groupthink, reducing helpful argumentation and social support, increasing isolation and surveillance – which increases discontent, offering a new ground for bullying and harassment, or hindering the processing of negative feelings. Having established these potential negative implications, the authors point out that more research is needed to understand the optimal ways to use email at work, for effective communication and humane workplaces.
Naomi read: Did a five-day camp without digital devices really boost children’s interpersonal skills?
This article was about a brief study led by Yalda Uhls in Southern California. It studied two groups of pupils ‘who on average spent 4.5 hours a day ‘texting watching TV, and video gaming’. Half of the children were sent on a five-day educational camp in the country side where all technical devices were banned. The other half stayed at school as usual. Emotional and psychological tests were carried out on the students before and after the 5 days were completed.
There was a small amount of evidence to suggest the children who had spent time away from devices improved psychologically over the five days. However, because there were several small problems with the study no firm answers can be taken from it. Its suggested the children who went away for the five days only looked like they improved on the tests because they started at a lower level then the children who stayed at school. It was also suggested that the children who stayed at school tests deteriorated because they were tired from doing a week’s work.
As it suggests in the article, the results of this study weren’t particularly hard hitting but it does raise the question of how much the younger generations are using their devices throughout the day. Uhls does admit in the article that there were shortcomings to the study, but they suggest that these findings relate to the ‘wider context of technology fears’ and hope their paper will be ‘a call to action for research that thoroughly and systematically examines the effects of digital media on children’s social development.’ Although the study needed a more comprehensive approach the ideas behind it are interesting and relate to several issues that we see in everyday life – is it good for us to spend so much time on our devices, or is it integral to how we live now?
Suzi read: Learning in the age of digital distraction
This interview with Adam Gazzaley, a neurologist, is a plug for a book called The Distracted Mind in which he and and research psychologist Larry D Rosen talk about the way our brains are wired influences how we use technology.
They suggest that information-foraging is a development of our evolved food-foraging mechanisms, and so is to some extent driven by our very basic drive to survive. Because of this it is hard to prevent it from distracting us from our ability to set and pursue higher-level goals.
Information-foraging doesn’t just impact on people’s ability to focus, it can cause anxiety and stress, and affect mood.
Suggestions for possible ways to combat this include:
- accepting that we need to (re-)learn to focus (they are also developing brain-training video games)
- using play in education (but this was only very briefly mentioned I wasn’t clear if this was playfulness or gamification)
- physical exercise
- sitting down to dinner as a family, or otherwise building in device-free interaction time
- Digital education and wellbeing
- Education and wellbeing
- Technology and wellbeing
- Various things around how the presence of technology affects interaction